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File ⇢ Open User Folder: Copy textures into Load/Textures.Graphics ⇢ Advanced: Load Custom Textures.File ⇢ Open User Folder: In Load/Textures kopiert ihr die Texturen.Ladet das neueste Dolphin Development Build herunter.Set Use enhanced Hi-Res Storage to True.Set Use High-Res Full Alpha Channel to True.HTS file goes to: RetroArch/system/Mupen64plus/cache.Stellt Continuous texrect coords auf Auto.Setzt Use enhanced Hi-Res Storage auf True.
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Set Fix black lines between 2D elements to For adjacent 2D elements.Use file storage instead of memory cache under Use texture pack.Open Options/Settings in the emulator and select GLideN64 as video plugin.HTS file goes to: Project64/Plugin/GFX/cache.Setzt Fix black lines between 2D elements auf For adjacent 2D elements.Use file storage instead of memory cache unter Use texture pack.Wählt im Emulator GLideN64 als Video Plugin unter Options/Settings aus.Die HTS-Datei wandert in: Project64/Plugin/GFX/cache.
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